Skandh Gupta

Skandh Gupta started this conversation 9 months ago.

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How to include native assets in Nuget on multiple platforms, only 64-bit

How to include native assets in NuGet packages for multiple platforms, ensuring support only for 64-bit?

codecool

Posted 9 months ago

To include native assets in NuGet packages for multiple platforms while ensuring support only for 64-bit, follow these guidelines:

Multi-Targeted Project:

Set up your project to target multiple frameworks and specify the 64-bit architecture. This will allow your package to be compatible with different platforms while ensuring it only supports 64-bit systems.

Organize Native Assets:

Place your native libraries in the appropriate folders within your project. Use the runtimes folder to specify platform-specific assets. For example, you can have separate folders for Windows, Linux, and macOS, each containing the relevant 64-bit native libraries.

Update Package Configuration:

Ensure your package configuration includes the native assets. Specify the correct paths for the native libraries in the configuration file. This will ensure that the native assets are correctly included in the NuGet package.

Pack the NuGet Package:

Use the appropriate command to create the NuGet package. This will include the native assets for the specified platforms and ensure they are correctly packaged.

Test the Package:

Verify that the package works correctly on different platforms by installing it in a test project. Ensure that the native libraries are loaded correctly and that the package functions as expected on each supported platform.

By following these guidelines, you can ensure that your NuGet package includes native assets for multiple platforms while supporting only 64-bit systems.